Wednesday, August 6, 2014

The history of the classic video games - and CD-ROM ...

After the revival of the game industry and the unit grow more than ever before, but the race starts on new innovations and technological advances in order to beat the competition. Soon, manufacturers of video game is based on the storage device is stronger than computer software, CD-ROM. Not only much cheaper to manufacture cartridges can CD-ROM contains more information and programming unplug the drive, if necessary. This allows the graphics quality, and always play sophisticated and richer content.

1 1992 - the prelude to the age of CD-ROM

  • SEGA released his first residential unit on a CD-ROM with the Sega CD, an add-on for the Genesis. Unfortunately, the high price is prevented in addition to the need to purchase or already a Genesis system that the arrest of his popularity. SEGA separate licenses for each of the Genesis and Sega CD JVC who sells such a high price, high-end, all-in-one device called Mega Wonder.
  • Id Software released Wolfenstein 3D, to bring the game, responsible the popularity of first-person shooter for the mass market.

2.1993 - the fifth generation

  • Panasonic ships first unit independent CD-ROM, and do 3. Product of the Year by Time magazine, and the system unit is the highest quality on the market, which led to many of the most popular franchises like Alone in the Dark and the need for speed. Despite all this, at a price of $ 699.99 and the market saturation leads to a system failure.
  • Atari made a last attempt with Jaguar to take over the market again. Although the system CD has jaguar also has a slot for game cartridges. Since the processor mounted errors, failures of memory and control systems are complex bombs and Atari out of the market and the console and clings to the Games Publishing.
  • Briefly press torment Wolfenstein 3D, the most popular FPS game.

31994 - Sony into play

  • Arcade game versions Historic:
    - Tekken
  • SEGA Saturn and Sony PlayStation in Japan a few months of publication. The systems both on the CD, and offer 32-bit graphics, but Saturn targeting hardcore gamers, while the goal of the PlayStation in the casual gaming.
  • Sega and Time Warner Cable launched the Sega Channel, the first video game download service that works with an adapter that connects Sega Genesis. The player can connect to the channel and play a lot of games, with more being added every month. Unfortunately, the policy after the end of the cable companies and the origin of life are quickly kill the channel.
  • Cyan MYST published and quickly became the best-selling computer games in that time to redefine the market.

41994 - Game Notes Age Born

  • In response to growing concern about the sexual and violent content of video games and Entertainment Software Rating Board is formed (ESRB). The first classification system from the days of video games, which later became the standard 10 years. Unlike the MPAA movies edge, and evaluate them ESRB is based not only on the content, but the interactive experience.

5-1995 console and computer games

  • SEGA Saturn and Sony Playstation in the apartment for several months in the United States to solve. Saturn PlayStation too much suffering with Fallout release bats on the market, but the onslaught of SEGA some of the titles and the introduction of expensive equipment. This allows Sony time to prepare a rich collection of games for the release of the PlayStation. In addition, Sony cut the price of the PlayStation to 299 € and selling hardware at a loss and cost make more sales of the game.
  • Microsoft released Windows 95, an instant hit, the windows makes the primary operating system for computers.

6.1995 - Virtual Boy

  • In an attempt to take advantage of virtual reality enthusiasm Nintendo Virtual Boy take starts. Developed by Game Boy inventor Gunpei Yokoi the Virtual Boy is determined, the first gaming system to offer real 3D graphics. Since its foundation and experience the Virtual Boy problems. As a portable virtual reality experience marketed, it is far from any cause many players to headaches. Gunpei Yokoi feel that Nintendo published hasten the product before it is ready and mismarketed. With the failure of the Virtual Boy, Gunpei and Nintendo split, ending a relationship for 30 years.

7-1996 console and computer games

  • Nintendo adheres to the games. Onto the cassette unit with 64-bit and Nintendo 64 (N64) N64 offers twice the capacity of other keyboards that have no loading times in games based on CD-ROM. The only drawback is that the production costs far above those of other systems. In the coming years, N64 and PlayStation dominate the market.
  • Tomb Raider was launched for the PlayStation, Saturn and PC, and the creation of Lara Croft, the most popular female character in gamedom.
  • ID software starts for the first time in the series of the popular FPS, earthquake, with rich 3D graphics and online multiplayer features.
  • Length 59, the first version of Moog presented with graphics in 3D on the Internet.

8-1996 Games Pocket Grandma

  • Tiger Electronics Game Boy tried some competition going with their own version of the Game.com and portable gaming system, to give the also the title of the book, calculator, and can be online to e-mail access. With all these features Tiger not enough attention to games that are best lackluster.
  • Features offered jagged steering wheel control and allows the player to feel the vibration feedback direct result of this game.
  • Was hit the Tamagotchi, the virtual pet first, a moment in Japan and the United States.

September 1998 - the sixth generation of consoles use the power of computers

  • Sega Dreamcast launched the. In Japan, as the best time of the system and game console is still innovative online Used to play a system based on 128-bit CD graphics and the strength of the principle of reciprocity advanced desktop and built-in modem online.

October 1998 - the second generation of pocket

  • Nintendo adds color to portable devices with the Game Boy Color (GBC). Portable system and revolutionary innovations start GBC many directions for future games, including wireless connectivity, compatibility, and games with integrated packet voice and movement sensors that reveal how the transfer system.
  • After the failure of his unit version published called SNK Neo Geo Pocket. Be much cheaper than the console is made available with the original black and white screen and hard by the lack of support from game developers. Although they quickly repaired without color screen with the release of the Neo Geo Pocket Color, the system falls after only two years.

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